Week 7 - Comp

Mentor Feedback:

Shot 01

  • More set dressing, make it more interesting for the shot

  • proxy geo for a 3D camera move and projection

  • jumping peep is not enough for interest

  • break up blue in shot so its not so flat

Shot 02

  • integration of ice feels off

  • blue zdepth mask to keep attention off of back items

  • vignette to lower highlights on back wall

Shot 04

  • increase DOF

Shot 05

  • framing is good

  • work on rotos and integration

  • item placement

Priority List

  1. Set dressing for shot 01 (and therefore shot 5 to match)

  2. Shot 01 projection and proxy geometry for camera parallax (lose post move feel)

  3. roto and integration on shot 05

  4. change colors on shot 01 to better match brightness and saturation of CG shots

  5. Shot 02 dark halos around layers

  6. Shot 02 blue zdepth mask

  7. Up motion blur across the whole ad

Shot 01

Update on 2/23/2024 , implemented 3D projection to get parallax on objects, currently getting textures on objects in houdini

Shot 05:

Update on 2/24/2024 12pm, cleaning up green screen roto and putting textures on objects in houdini

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Week 6 - Comp.