Week 7 - Comp
Mentor Feedback:
Shot 01
More set dressing, make it more interesting for the shot
proxy geo for a 3D camera move and projection
jumping peep is not enough for interest
break up blue in shot so its not so flat
Shot 02
integration of ice feels off
blue zdepth mask to keep attention off of back items
vignette to lower highlights on back wall
Shot 04
increase DOF
Shot 05
framing is good
work on rotos and integration
item placement
Priority List
Set dressing for shot 01 (and therefore shot 5 to match)
Shot 01 projection and proxy geometry for camera parallax (lose post move feel)
roto and integration on shot 05
change colors on shot 01 to better match brightness and saturation of CG shots
Shot 02 dark halos around layers
Shot 02 blue zdepth mask
Up motion blur across the whole ad
Shot 01
Update on 2/23/2024 , implemented 3D projection to get parallax on objects, currently getting textures on objects in houdini
Shot 05:
Update on 2/24/2024 12pm, cleaning up green screen roto and putting textures on objects in houdini